Graphical Programmer
Graphical programmers are responsible for various things, and must be proficient in:
-OpenGL
-Shader 2.0 core interface programming (GLSL)
-C++
While they aren't responsible for shaders themselves, its always nice to understand GLSL outside of the interface.
Positions Filled:
1/5
Project:
Tatsumaki: Land at War
Added On:
02/07/2007 - 14:34
Added By:
Sykoi