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Graphical Programmer


Graphical programmers are responsible for various things, and must be proficient in:
-OpenGL
-Shader 2.0 core interface programming (GLSL)
-C++

While they aren't responsible for shaders themselves, its always nice to understand GLSL outside of the interface.



Positions Filled:
1/5
Project:
Tatsumaki: Land at War
Added On:
02/07/2007 - 14:34
Added By:
Sykoi

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