I thought I'd stop in and make a small update, just to squelch the fear that we're dead, as we're very much alive. Lately we've been working very hard inside Eyes Out Entertainment to bring the next major version of Tatsumaki to fruition - our next big 'milestone', if you will. In this version will be a few things that make Tatsumaki, well, 'Tatsumaki'.
While I won't release all the details of this next release, I will list a few things that will be in it:
New third person camera
The first of many small settlements
A new and improved user interface
Various graphical improvements
Several game elements
New low-end player model, to allow all beta participants to play without lag.
As it has been several months since the last update, here's a small treat for you all to enjoy! A new low poly model for low end systems. Keep in mind that this is an early version of the model, and it is meant for users with low end PCs, as its texture map and the number of polys were kept very low.